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American Mcgee's Alice
Alice in Wonderland makes a return, except
everything is twisted around about 60 degrees. Twisted doesn't even
begin to describe this game, all the environments are gloomy, bent,
and broken, Alice can grow horns and her eyes turn red, attacking
card guards with knives cuts them in half, etc. This game is unique
with a capital U(would that also make the Q capital? 'UniQUe' Looks
like Q3 l33t chat), Though some of the jumping puzzles are tedious
with a capital T(nothing special there). Where should I begin? Oh
yeah, with gameplay like I always do.
Gameplay:
Here's where I'm torn, with all the unique weapons resembling standard
shooter weapons (throwing cards that work as a machine gun/shotgun
combo) and then the fact that Alice only jumps straight up (doesn't
sound like much but Good Lord...), I'd just have to rate it as somewhere
in between. The puzzles are very strange and your goals are often
times hazy at best, then there's my favorite puzzle where you play
as certain chess pieces on a board full of pits and spikes (good
stuff). We have a mixed bag here.
Graphics:
Best part of the game. Graphics don't usually make the game, but
here's the exception to that rule. Weird environments, insane characters,
cool weapon effects, etc. make this game what it is. Anyone who's
a fan of Alice in Wonderland, personally I'm not, will love this
game for the huge character personallity twists.
Sound:
Good voice acting If you don't mind english accents, if you do you're
in for a long ride! I didn't notice much music, maybe that's because
I have the warez version shhhhhh. So i guess I can't give you a
complete analyzing of sound, but I tried.
Replay:
Long game, you'll be playing for at least 15 hours unless you have
guide, in which case i wish you much, much harm.
Summary:
Gameplay - 75
Graphics - 100
Sound - 95
Replay - 90
Total - 93 (not an average)
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